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High Elf

Please note - this information may be out of date, please consult the in-game guide http://alliancesatwar.com/guide/ for the latest information.

Said to be the first living beings to inhabit Orkfia, who were created by Deam as guardians of the world. The scriptures of the priestesses state that they were the originally vessels for the souls of their kin, the Light Elves. However they have long since diverged from their spiritual ancestors. The sacred enchantment placed on them, wrought of Preservation, binds them to the world... invulnerable to destruction. Ages of rebirth has granted them the wisdom to not repeat the mistakes of the past.

Racial Rating[]

Offense Defense
Military ★★★☆☆ ★★★★☆
Magic ★★★☆☆ ★★☆☆☆
Thievery ★☆☆☆☆ ★★☆☆☆
Exploring ★★★★☆
Difficulty Hard

Racial Abilities[]

  • All military units are immortal (when attacking and defending)
  • 200% fame gains in (military) battle.
  • 1 fame gives a 0.001% bonus to offence and a 0.002% bonus to land gains and damage done on attacks.
  • 1 fame gives a 0.001% bonus protection against magic and thievery.
  • 1 fame gives a 0.001% bonus protection against destructive attacks (in exactly the same fashion walls protect against enemy attacks)

Military Units[]

Class
Off/Def
Cost
Basic
Slinger
0/0
50 cr
Off
Sage
7/0
700 cr
Def
Longbowmen
0/7
700 cr
Elite
Priestess
8/8
1550 cr
Thief
Rogue
0/0
350 cr

Starting Military[]

Class
Off/Def
Number of Units
Basic
Slinger
0/0
0
Off
Sage
7/0
0
Def
Longbowmen
0/7
11,000
Elite
Priestess
6/6
9,250
Thief
Rogue
0/0
250
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