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Another necessity to mages, guilds allow your mage to save up mana. Every spell your tribe a
Guild

Guild

ttempts to cast costs a certain amount of mana. Guilds are vital in keeping self spells running, which may make the difference between your tribe’s survival and its doom.
  • Guilds store more mana the bigger you are (see below)
  • Each guild increases the regrowth of your mana by 0.125 per month, which means they are full after 8 months

Size EfficiencyEdit

Guilds store more MP the bigger your tribe is.

Size Relative Guild Efficiency
Total Acreage 5% Guilds Multiplier Total MP
500 25 1 25
1,000 50 1.66 83
1,500 75

2.33

175
2,000 100 3

300

4,000 200 4 800
8,000

400

5 2,000
16,000 800 6 4,800
32,000 1,600 7 11,200


If size <=2000, MP = $ Guilds \cdot \left ( \frac{1}{3} + \frac{size}{750} \right ) $

If size >2000, MP = $ Guilds \cdot \left ( 1+2 \cdot \log \frac {\frac{size}{333}}{\log_(6) } \right ) $

DestructionEdit

Magic Earthquake
Thievery N/A
Attacking Blasphemy Crusade
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