Please note - this information may be out of date, please consult the in-game guide http://alliancesatwar.com/guide/ for the latest information.
In the mythical epics of the elves, the Dark Elves were cast away for a great
sin untold. In their exodus from the great cities of their brethren, they found themselves in too small of numbers to rely on might alone to protect themselves, and so they made a pact with the forces of Destruction. In return for their immortality, they were granted mastery over the powers of magic.
Racial Rating[]
Offense | Defense | |
---|---|---|
Military | ★★☆☆☆ | ★★★☆☆ |
Magic | ★★★★★ | ★★★★☆ |
Thievery | ★★★☆☆ | ★★★☆☆ |
Exploring | ★★★★☆ | |
Difficulty | Easy |
Racial Abilities[]
- +25% Mage Level
- 125% of normal Mana regeneration rate
Military Units[]
Class |
Off/Def |
Cost | |
---|---|---|---|
Basic |
Slinger |
0/0 |
50 cr |
Off |
Nightstalker |
4/0 |
300 cr |
Def |
Sorcerer |
0/5 |
400 cr |
Elite |
Nightrider |
4/7 |
775 cr |
Thief |
Assassin |
0/0 |
150 cr |
Mana Regeneration[]
Dark Elfs regenerate mana points at a rate of 1.25x the speed of other races. This means that while other races take 8/1.00 = 8 hours to fully regenerate mana points, Dark Elfs take 8/1.25 = 6.4 (= 7) hours to fully regenerate mana points. This trait makes Dark Elfs an extremely good mage, especially for active players.
Starting Military[]
Class |
Off/Def |
Number of Units | |
---|---|---|---|
Basic |
Slinger |
0/0 |
0 |
Off |
Nightstalker |
4/0 |
0 |
Def |
Sorcerer |
0/5 |
0 |
Elite |
Nightrider |
4/7 |
20,600 |
Thief |
Assassin |
0/0 |
250 |