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There are 14 different buildings. Adapting to different circumstances by rearranging your buildings at different points in the game is a crucial part of gameplay.


Homes

  • Most common residential buildings. Holds population.

Farms

  • Produces food.

Walls

  • Increases a tribe's defensive capabilities.

Weaponries

  • Increases a tribe's offensive capabilities.

Guilds

  • Provides mages with more mana.

Academies

  • Educates mages to a higher mage level.

Bastions

  • Reduces building related damage

Barracks

  • Reduces costs

Churches

  • Provides increased magic protection from the Gods.

Guard Houses

  • Set up guards to intercept enemy thief operations.

Laboratories

  • Provides a tribe with research.

Yards

  • Provides a tribe with wood and logs.

Hideouts

  • Provides thieves with a place for more thief plans (more tp).

Mines

  • Provides a tribe with crowns.
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